So this is the unofficial “official” Turning Point Dev blog….very roomy in here….
Ok, come closer please so I don’t have to yell…My name is Dean; I will be your guide on this blog from now until the game comes out.
Sometimes the posts will be solely focused on the game, other times it won’t….and sometimes it will be a mix of both. I kinda want to reach out to everyone and talk …just get to know our fan base and hopefully shed some exclusive light on details that the other web mags and magazines in gaming…won’t offer you.
For that I am going to have to sneak stuff in here under the radar of the publisher…but no worries…
I can try to occupy their time so you can see it all before it gets pulled
On this here blog you may even get posts from other members of the team……who knows.
It all depends on how much time we have on hand.
Time?
Ahh time…that’s a real rare commodity right now at the studio, Turning Point just hit its pre beta milestone, a biggie to us…we have only a short time left now before we have to get it ready for certification.
What’s certification you ask?
That’s when we get the game to pretty much “retail” ready state and then send it to Sony, Microsoft…etc… and they evaluate it for 7 – 10 days. If they like what they see and it passes their strict guidelines (and they are strict)…then it gets Gold Certified and from there it goes to manufacturing…and then finally….to a store near you.
If it fails a good % of guidelines they will kick it back to the publisher who in turn notifies us that it has to be resubmitted with corrections..we fix it then resubmit and go thru the cycle again…until it goes retail, where hopefully you and a few million of your friends pick up a copy.
So as I was sayin….when we have the time, for some of us its work, radio show, this blog so we even have LESS time…but we will be up here and we will try to keep you guys in the loop BEHIND the scenes.
I’d like to get some video up here of how we do what we do…maybe I can do that.
Hmm.
So until then…
Take care…brush yer hair
August 22, 2007 at 2:48 am
I cant wait, I cant wait, I cant wait
August 30, 2007 at 8:32 pm
Just a very quick note to wish everyone at Codemasters & Spark the very best of luck with this great undertaking. Nice to see an original concept for once! Hope the multiplayer component works out too. See you online!